Yan Jun is musician and poet based in Beijing, who currently lives in Berlin for an artist residency (daad).
He is working on improvised music, experimental music, field recording, organizing and writing. alongside of at venues, he goes to audience’s home to play with the environment and what else available in the room (Living Room Tour project).
Also amplifying body movements or other performative elements in a simple manner.
He is member of FEN, Tea Rockers Quintet and Impro Committee. and founder of the guerrilla label Sub Jam.
Author: James Nenadic-Thorpe
Global Sonic Cultures Week 18
Musicking
The essence of music lies not in musical works but in taking part in performance, in social action. Music is thus not so much a noun as a verb, ‘to music’. To music is to take part in any capacity in a musical performance, and the meaning of musicking lies in the relationships that are established between the participants by the performance. Musicking is part of that iconic, gestural process of giving and receiving information about relationships which unites the living world, and it is in fact a ritual by means of which the participants not only learn about, but directly experience, their concepts of how they relate, and how they ought to relate, to other human beings and to the rest of the world. These ideal relationships are often extremely complex, too complex to be articulated in words, but they are articulated effortlessly by the musical performance, enabling the participants to explore, affirm and celebrate them. Musicking is thus as central in importance to our humanness as is taking part in speech acts, and all normally endowed human beings are born capable of taking part in it, not just of understanding the gestures but of making their own.
Global Sonic Cultures Week 17
With the release of two free programs that encourage experimentation with global tuning systems, the musician and researcher Khyam Allami is challenging the Western biases of music production software.
“While every part of the world has its own distinct acoustic instruments, electronic producers around the globe must make do with a narrow range of production tools. Popular digital audio workstations like Ableton, FL Studio, Logic, and Cubase were built primarily to facilitate music-making in a Western mode, according to the principles of European classical music. If an artist wants to compose with the common features of music from Africa, Asia, or Latin America, they have to fight against the software and rely on complex workarounds.”
https://www.schoolofnoise.com/global-graphic-score-project/what-are-graphic-scores/
Creative Sound Projects : Week 20
Psychoacoustics is an interdisciplinary science focusing on the psychological perception of sound. It establishes relationships between objective physical parameters (sound pressure level, frequency, ear anatomy…) and subjective hearing impressions (pleasantness, pitch, perceived volume…).
Different psychoacoustic metrics such as loudness, sharpness, tonality and roughness provide a linear representation of human hearing perception. Each metric measure one specific sound parameter: level for roughness, amount of high-frequency components for sharpness, etc. However human auditory perception is global and takes into account all different parameters according to complex auditory phenomena. It is thus needed to combine the different metrics within a global sound quality estimation to get a good estimation of the human ear perception. It is done with hearing tests following rigorous protocols with a sufficient number of normal-hearing subjects.
Creative Sound Projects : Week 17
The voice is one of the most dynamic instruments that we have access to, our society is based on oral tradition and languages were spoken before written in a lot of my recent music i have been deconstructing how i use my voice in relation to the pieces i have made. I was experimenting with creating ambient drones and new instruments using various pitches of my voice and then running it through multiple FX such as reverb and a bit crusher to change it from a lead vocal into more ambient chords. In going through this process i realised how much my vocals can be manipulated to create almost anything.
Beginning in 1971, Oliveros began designing short programs for each meeting. This was out of necessity: the group had begun to experiment with nonverbal communication, as the scholar Martha Mockus describes in her book on Oliveros. The archived program for the sixth session, dated November 30, 1971, is typical:
- Mirror
- Kinetic Awareness—Make your last audible breath a sung tone
- Circle—Visualize your signature letter by letter slowly. Simultaneously hearing your name. Do this forward, then backwards. (Without sound) See your signature in a selected color. Do these with eyes closed and eyes open.
- Bowl Gong Meditation. If you lose track of the pitch or want to verify your memory hit the gong again.
- Walk once around the room as slowly as possible backwards
- Teach yourself to fly as long as possible
Several of these instructions would develop into the now recognizable text scores from the “Sonic Meditations.” At some point, however, distinctions between musical work and bodywork became blurry. Was Oliveros’s indication to walk “as slowly as possible backwards” an exercise in Kinetic Awareness? Or was it an early version of “Meditation” No. 5 (“Take a walk at night. Walk so silently that the bottoms of your feet become ears”)?
Creative Sound Projects Week : 21
Graphic Score:
In the 1950’s, composers began experimenting with new sounds and needed another way to write down their music. They developed a new way of visualising music known as graphic scores or graphic notation.
Graphic scores often look very different to traditional musical scores. Instead of lines and dots on a musical stave, graphic scores can use all sorts of different images and symbols to tell the performer what to play.
In lesson we ended up creating our own Graphic Scores and then picked a few and played them in groups of 3-4. It was interesting to see how no graphic score was the same and the sheet music being abstract it forced the players to communicate more and react to both what they’re hearing but feeling. My score ended up being played by the class and it was interesting for me to see that because i left out an index it stripped away any direction that the players could follow and they spent most of the time deciding what line to play for each instrument. Int the future i feel clear differentiation of each instrument as well as an index would make my next graphic scorer easier to follow.
Examples:
Clockwise Graphic Score
Futuristic Graphic Score:
1. What is a graphic score? Unlike the more traditional five-lined musical stave, with each line and each space representing a different pitch, a graphic score is a different way of notating a piece of music.
- 2. Art and music togetherScores can blend conventional elements notation with the unconventional. The performer has to use the pictures to inspire his or her performance – it’s more like a guide, or a musical map.
3. John Cage – AriaJohn Cage, the man behind so much groundbreaking music including the famously silent 4’33”, was a keen graphic score composer. It might look like random squiggles, but each line indicates a different style of singing, notated in wavy lines in ten different colors, and the black squares indicate non specified ‘non-musical’ sounds.
4. Bergstrøm-Nielsen – Towards An Unbearable LightnessOne feature of many graphic scores is they can be played by any number of players, of any standard, on any instrument. No two performances sound the same, but all the players will be following the same instructions.
5. Crumb – Twelve Fantasy-Pieces after the Zodiac for Amplified PianoWith so many notes, this score would be difficult for any pianist to read if it was laid out simply on the page. Luckily, this piece by Crumb also contains three detailed pages of instructions, with movements including Primeval Sounds, Crucifixus and Spiral Galaxy.
6. Ligeti – ArtikulationLigeti wrote his electronic piece, Artikulation, in 1958. Although it existed as a recording, there was no score for musicians to ‘see’ the music. Rainer Wehinger studied the piece in the 1970s and created this colourful explanation of the music, with a vast key explaining all the colours and symbols.
7. Cardew – TreatiseThis is just one fragment of the 193-page score for this lengthy work. Unlike many graphic scores, this piece has no instructions as to how it should be played, so every performer has to make up their own rules!
8. McQueen – PicnicGraphic scores serve a dual purpose: as well as looking beautiful, they explain abstract ideas about how the music should be played. In this piece, written in 2006, each line represents a different instrument, with the colours and shapes informing how the music might sound.
- 9. Phillips – Golden Flower PieceGraphic scores first developed in the 1950s as an alternative way of showing how music could be played. But they’re not entirely straightforward for inexperienced players. This piece by Tom Phillips uses uppercase letters to show notes that should be played in the bass, and lowercase letters played in a higher register. You’re allowed to add flats and sharps as you please. And the dots around the notes are supposed to help with how loud to play the note, and how long to hold it for. He’s blocked off a few notes too (you’re not allowed to play a B flat at all).
10. Berberian – StripsodyOne of the most famous (and most cartoonish!) graphic scores is by composer Cathy Berberian. Written in 1966, it uses lines just like a traditional musical stave, indicating an approximate pitch for the singer. The difference being, the singer doesn’t sing notes – she sings noises and words, with actions, including pretending to be a radio, roaring like Tarzan, and urging a kite to come down from a tree…
11. Cage – Water MusicDon’t be fooled by the title: this work is nothing to do with Handel’s work of the same name. The number of seconds is written on the top, with instructions as to the props to be used, accompanied by a tape.
12. Smith – Luminous AxisAny ideas how this one might sound? Because of the flexible nature of graphic scores, they can provide instructions for a live performance, or just give a graphical interpretation of an electronic piece of music. This is a score from a piece by Smith, which he describes as: “An Electronic Sonic Garden of Delights and Transformations, Events 1-15”
13. Escot – Your Kindled Valors BendSometimes graphic scores aren’t just abstract images or drawings. Many include more traditional musical notation like key signatures or musical staves – just in an unexpected layout!
14. Vitiello – First VerticalLuckily, there’s no need to work out how on earth to play this piece of music. It’s another graphic score interpreting music that’s already been recorded – a bit like listening to a piece and drawing what comes to mind.
15. Nomura – Shogi CompositionEver played Consequences? This is the musical equivalent. Find a piece of paper and some friends, and each grab a coloured pen. Write a musical phrase or draw a picture that might inspire you, and pass it on to create your very own composition. The beauty of this piece is that any paper will do: this one’s written on the back of a Natural History Museum paper bag…
16. Antosca – One Becomes TwoIt doesn’t look all that different from a traditional musical score… until you realise there are no barlines and there’s no stave. Still, the music gives an idea about rhythm and pitch, even with some of the traditional features missing.
17. Loyato – Celestial Spheres Fantasy For ImprovisersWritten for 40 performers, this solar-system-inspired piece asks groups of performers including choirs, duos, trios and quartets to start playing in an orbit-style cycle.
18. Kwi – Drawing the airThis nature-inspired score is a representation of an electronic piece by composer Slavek Kwi. He explained: “There is nothing to be understood, no comprehension required accessing this work… only intensive listening.”
19. Schorn – NebulaComposer Brian Schorn is as much a visual artist and graphic designer as he is an expert in eletroacoustic music – that is, music using electronic sounds. Nebula is written for three instruments, with each player taking inspiration from one of the three interlinked dark clouds.
20. Phillips – OrnamentikIt might look a bit like a load of unusual road signs, but Ornamentik is actually a piece for trombone. It was drawn at the request of an American player, Stuart Dempster, who asked for a piece that would provide various provocative challenges to corner him into inventing new sounds or techniques.
21. Schnee – ChollobhatWhen it comes to imagining what this experimental jazz-inspired composition might sound like, your guess is as good as ours. Composed by abstract artist and musician, Daniel Schnee, the highly detailed symbols all inform how the music should be performed.
Index:
https://www.schoolofnoise.com/global-graphic-score-project/what-are-graphic-scores/
Pro Tools Exercise
Questions 1 through 5 refer to Figure 2.25.
- The window shown in Figure 2.25 is called the Edit window.
- The area labeled A across the top of the window is called the Toolbar.
- The areas labeled B on the sides of the window are called clip list and track list
- The buttons labeled C at the top of the window are called Edit Tools .
- The controls labeled D on the top-right side of the window are called Transport controls.

- The window shown in Figure 2.26 is called the Mix window.
- The signal routing controls labeled A at the top of the window are called insert.
- The signal routing controls labeled B at the top of the window are called send.
- The signal routing controls labeled C and D in the I/O section are called the selector and the input and output selector, respectively.
- The control labeled E in the middle of the window is called the automation selector.
- The slider labeled F toward the bottom of the window is called the volume fader.
Figure 2.26 The Pro Tools window that displays channel strips
Pro Tools 1.5 Audio Interface





Pro Tools Part 5

- How much disk space is consumed per minute by a mono track at a sample rate of 44.1 kHz and a bit depth of 16-bit? What happens to disk space consumption if the sample rate is doubled to 88.2 kHz with the same bit depth? (See “audio storage requirements” beginning on page 96.) At a sample rate of 44.1 KHz, each track consumes approximately 5 MB of storage per minute for 16-bit audio (mono). With increasing bit depth in sample rate, drive consumption increases correspondingly; recording at a sample rate of 88.2 Khz, therefore consumes twice as much drive space as recording 44.1 kHz. Similarly recording in stereo consumes twice the space of recording in mono.
- How can you monitor the storage space available on your system to determine the amount of record time remaining for each mounted drive? (See “disk usage window” beginning on page 97.) WINDOW > DISK USAGE
- How can you create a click track for a session? What kind of track is used for a click track? (See “creating a click track (Optional) ” beginning on page 97. TRACK > CREATE CLICK TRACK (OPTIONS > CLICK to enable the CLICK track) (Alpha numeric 7 – toggle click) SETUP > CLICK / COUNT OFF
- What window(s) can you use to record– enable an audio track? (See “record – enabling tracks” beginning on page 100.) EDIT or MIX windows
- What selector can you use to route a signal from an input on your audio interfaceto a track for recording? (See “input path” beginning on page 100.) AUDIO INPUT PATH SELECTOR in the tracks I/O section.
- How can you adjust the input level going to a record – enabled track? Can you use the volume fader to achieve a strong signal going to disk? (See “input level” beginning on page 102.) By adjusting the level of your analog source, while monitoring the indicator lights on your on-screen track meter. No – Record levels cannot be adjusted within Pro Tools. (For best results, aim for an average peak input level around -6DBFS, keeping the track meter in the yellow range.)
- How can you place a session in Record Ready mode after record–enabling a track? What modifiers/shortcuts are available to initiate recording without first entering Record Ready mode? (See “recording and managing audio” beginning on page 102.) Click the RECORD button in the Transport Window / controls in EDIT window). cmd+SPACEBAR or f12
- Where are recorded audio files stored for Pro Tools sessions? (See “organising audio files and clips” beginning on page 103.) Session hierarchy / AUDIO FILES
- What term is used to describe an unedited audio file in Pro Tools? What term is used to describe the smaller, edited pieces of the original sound file? (See “recognising audio files and clips” beginning on page 104.) Audio files / Whole-file clips. Subset / clips .
- What types of clips are represented by boldface text in the clip list? What type is represented by normal (plain) text? (See “recognising audio files and clips” beginning on page 104.) Whole-file clips are in boldface. All other clips are in normal type.
- How do track names affects the default names of the audio files you record in Pro Tools? (See “default naming conventions” beginning on page 105.) When you record audio on a track, Pro Tools names the resulting file (a whole-file clip) using the name of the track as the base name. Pro Tools also appends an underscore and take ID to the clip name.
- Describe two ways to rename an audio file after recording into Pro Tools. (See “changing file and clip names” beginning on page 105.) Double click the file or clip in the Edit window (with the GRABBER tool) or in the Clip list. Right-clickon the file or clip in the Edit window or Clip List and select RENAME from the pop-up menu .
- How would you go about removing unwanted audio from the Clip List without deleting the files from disk? (See “removing audio clips” beginning on page 106.) Select the clips in the Clip List that you want to remove (to select multiple clips cmd+click, to select a continuous range click on the first clip and shift+click to the last clip) then click the down arrow at the top of the Clip List and choose CLEAR from the Clip List pop-up menu. Click REMOVE in the resulting Clear Clips dialog box.
- How would you go about deleting unused whole –file clips to erase from your storage drive? Can this action be undone? (See “moving or deleting audio files” beginning on page 107 As above, but in the Clear Clips dialog box choose DELETE.

Pro Tools Part 4
What are some actions that can be initiated from The Dashboard? (See “The Dashboard” beginning on page 70.) Create a new blank session on local storage. Create a new blank project, with or without cloud backup. Create a new session or project from a template. Open a session or project from a list of recently opened Pro Tools documents. Open a project that you created or are a collaborator on. Open a session from a connected storage location on your system.- What is the difference between a session and a project in Pro Tools? (See “Creating and configuring a Pro Tools document” beginning on page 70.) A session file is saved to local storage. A project is stored remotely (on the cloud)
- What is required to create a project document? What are some reasons you might want to create a project instead of a session? (See “Creating and using project documents” beginning on page 71.) An Avid account, and Internet connection. The reasons to use a project include the following: a.to protect your Pro Tools work against loss in the event of Drive failure or other computer mishap. b.To be able to access your projects from anywhere with an Internet connection. c.You can collaborate with other Pro Tools users anywhere in the world.
- What are some available options for parameter settings in the dashboard? (See “Choosing parameter settings” beginning on page 71.) Create from Template, Audio file type, Sample Rate, Bit Depth, I/O settings, Interleaved, Prompt for Location, Show on Start-up
- What audio file types are supported in Pro Tools? What is the default file type? (See “Choosing Parameter Settings” beginning on page 72.) (WAV or AIFF).
- What is the maximum sample rate supported in Pro Tools? What is the maximum bit depth? (See “choosing parameter settings” beginning on page 72.) 192Khz. 32-bit
- What menu command lets you add tracks to your session? What keyboard shortcut can you use to access this command? (See “adding tracks ” beginning on page 74.) Track. cmd+shift+N
- How many tracks can you add to a session at one time? (See “adding tracks” beginning on page 74.) You can simultaneously add as many tracks with as many different configurations as your session will allow. (e.g. 128 Audio in PT Standard, 768 for PT Ultimate).
- Describe some primary track types that are available in Pro Tools. Describe the two types of folder tracks. (See “track type “beginning on page 76.) Primary Track Types: Audio, MIDI, Instrument, Video, Auxiliary, VCA, Master Fader. Basic Folders: purely for organisational purposes, essentially just containers for visually grouping sets of related tracks together into a collapsible view. Basic folder tracks do not have any signals rooted through them. Aside from solo and mute functionality that propagates to their constituent tracks, basic folder tracks have no mixing controls. Routing Folders: have all of the signal routing functionality of an Auxiliary input track (audio input an output selectors, insert points and send routing), along with mixing controls (Pan and Volume) and all associated automation controls in the Mix and Edit windows. Routing folders are designed primarily for sub mixing and stem mixing workflows combining key features of Auxiliary inputs and VCA master tracks with folder behaviour for organising and managing sets of tracks.)
- Which timebase do Audio tracks use by default? Which timebase do MIDI and Instrument tracks use by default? (See “Track Time base” beginning on page 78.) Audio tracks are Sample-based by default, while MIDI and Instrument Tracks are tick-based.
- What happens to the Audio and MIDI data on a track when the track gets deleted from your session? Can the Track > Delete command be undone? (See “deleting tracks” beginning on page 80.) When you delete tracks, your audio or MIDI clip data will remain in the Clip list, but your arrangement of clips on the deleted track (the tracks playlist) will be lost.
- Name the two types of cursors available in the Edit window. What is the difference between them? (See “controlling playback” beginning on page 80.) 1. Playback cursor 2. Edit cursor. The Playback cursor is a solid, non-blinking line that moves across the screen during playback and indicates where the current playback point is. The Edit cursor is a blinking line that appears on a track playlist when you click with the selector tool in a track .
- Which tool can be used to set the playback point by clicking directly on a track? (See “starting and stopping playback ” beginning on page 81.) Selector Tool
- What is the Playback Cursor Locator used for? Where will the Playback Cursor Locator appear (in what Ruler)? (See “locating the playback cursor” beginning on page 82.) To help locate the playback cursor when it might have moved off screen after reaching the edge of the Edit window. It appears in the Main Timebase Ruler.
- What is the purpose of the Save As command? Which session will be openedafter completing the Save As command – the original or the renamed copy? (See “save as command” beginning on page 83.) It’s useful for saving a copy of a session under a different name or in a different drive location. The Save Ascommand leaves the original session unchanged and allows you to continue working on the renamed copy. And such, it is particularly useful when experimenting, to save alternate versions of your work. This command is also useful for saving stages of your work under different names. By working in this way you can always retrace your steps if you ever need to go back to an earlier stage of the project. It is the renamed copy that will remain open to continue working on.
- What is the purpose of the Save As New Version command? What type of Pro Tools document does this command apply to? (See “save as new version command” beginning on page 84.) It provides similar benefits to the Save As command, but is available only when working on project documents
- How can you open a session after locating it in a workspace browser? (See “opening a session” beginning on page 86.) Double-click
